This character is a recreation of "Sea Monster" a concept by Francesco Colucci.
The main goal of this project was to focus on translating the original concept into 3D while staying as faithful as possible to its shapes, proportions, and overall personality. It was also a good opportunity to keep practicing stylized character workflows, from sculpting and modeling to texturing handpaint.
As always, every project comes with its own challenges. In this case, It's been quite a while since I've done any hand-painting, and honestly, I had a great time, although I still have a lot to learn. So yeah, texturing was probably the most interesting part of the process but also the hardest one.
A fun project that allowed me to keep learning, refining my workflow, and spending time bringing an awesome concept into 3D.
And again, Concept by Francesco Colucci, awesome concept artist.